Max payne 2 theme
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So it's definitely a very interesting game at the least and it's still enjoyable today. Instead they added more gameplay elements trying to make you do more within the levels. It still ties in rather well with the previous game's story, but I do feel they could've expanded the story a little more than what they did. Adding rescue levels is never a good idea and I do feel the plot behind the game was rushed. The main issue I think with MP2 is that it tried to do too much gameplay-wise. MP3 turned to be more cinematic and the formula was refined yet again but they took out all the parkour elements which is fine I guess. So in my order, I would say MP1, then MP3, then MP2 with MP2 and MP3 being very close and MP1 being a mile ahead. Oh the humanity! I still did like MP2 but it didn't have the eerie feeling you get in MP1 of being a rampaging cop fueled on painkillers and Valkry. MP2 solidifies the forumla they had from MP1, while also adding some annoying rescue missions. I was fortunate enough to play MP1 first so I kind of understand what the devs wanted the game to be. But that's only for the earlier levels fortunately. Of course the devs realized this so now you have to fight enemies while parkouring! haha. So the minor-parkour elements within MP2 are a lot more manageable. In MP2 though, the movement feels a lot smoother and easier to control.
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The first one had a very wide-ranged formula with minor parkour elements that didn't work too well because of Max walking on a grid that didn't match too well with the parkour layouts. MP2 is a really good balanced game between the two.